Lanis knew the moment she laid eyes on him that something wasn’t quite right about her new teammate. It wasn’t just the eerily pallid eyes, or the unfathomable psychic abilities… it was the fact that this soldier felt absolutely nothing.
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After the intro, click 'Start' from the menu to begin the chapter.
INTERACTIVE VISUAL NOVEL Rating: Teen (Will shift to Older Teen in later releases.) Format: Flash SWF - 7.5mb. Platform: Can be played in browser on PC & Mac. Specs: Must have Flash browser plugin 8.0 or later. Read time: Approx. 30-40min.
Set in a 'near-future' on a fictional world, LINEAR follows the story of Lanis Rosenberg, a young and inexperienced medic working in the Loennian military. Doubtful of her abilities to cope in the army, and lost with her direction in life, Lanis’ world is suddenly turned upside-down the moment she meets Ash. An emotionless, biologically engineered soldier and her opposite in every way…
This Chapter is still in Beta stages. I've been through it twice, and I have a few others reading it too. Please let me know if you find any issues!
After the mammoth amount of work I single-handedly put into this... I'm actually REALLY nervous how people will receive it and what their opinions will be.
New in BETA 2.0: - Changed a few scenes of dialogue and wording. - Added a new 'Scene Selection' function to the main menu.
Known issues: - Can sometimes notice imperfect music loops. - A spelling mistake or two.
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Method: Photoshop CS5: - Illustrations, designs and BG editing. Audacity: - Audio editing. Adobe Flash CS5: - For scripting and compiling everything. Time taken: - Good lord I don't even want to THINK about that.
You obviously put a lot of work in to this. I love the story and the art very much. The buildup and plot is imaginative, and even the characters draw you in. Needless to say, this is fantastic stuff.
Now a little bit of constructive criticism. A little on the downside (for me at least) was you tend to add detail and describe things like the character's uniform preference as she changes. I felt that such things may have been a way for you have your audience get a better feel for your character's personality, and other minute elements in the story, were not necessarily needed in a flash game. I feel it made certain points of the story dragging. There is a visual element to this work, so there isn't much of a need to write down or expound on certain details. You should trust that your art does some of the speaking for you.
I'm re-releasing it soon using the RenPy engine. (The art has had a new coat of paint also.) I've had the over-explaining of visual elements pointed out to me a few times now, so I've been mindful to try and remove any unnecessary describing for this new version. I think I may has still left a teensy bit in though XD The story is written as a textual prose first, then I decided to translate it to a visual novel so I guess some residue of that is left over... I guess I'm new to this visual novel thing, and like you said, I should trust in my art telling some of the story for me!
I'm glad you took the time to read through it And thank you again for the constructive criticism.
Well done, while playing this chapter I wanted to learn more about Xian and about Ash's behaviour. I got curious and that's a good sign. Please, keep going on like this. I'm looking forward to the next chapter.
Your Flash player may not be up to date, or you may be on a slow connection. Direct X is out of date... Browser incompatibility, or you may be on a mobile device... It could be a number of issues. The new version is being released as a RenPy downloadable for PC and Mac, so you can wait for that too :3
awww.. that's all? It's very good. The storyline is complex and exciting. Keep at it. I think you have a very good story going. I know the work is hard but the quality of the product will make it worth your while, I hope. I can't wait to see what happen next. By the way, I think Ash is pretty hot too. ^^
Needless to say, this is fantastic stuff.
Now a little bit of constructive criticism.
A little on the downside (for me at least) was you tend to add detail and describe things like the character's uniform preference as she changes. I felt that such things may have been a way for you have your audience get a better feel for your character's personality, and other minute elements in the story, were not necessarily needed in a flash game. I feel it made certain points of the story dragging.
There is a visual element to this work, so there isn't much of a need to write down or expound on certain details. You should trust that your art does some of the speaking for you.
I'm re-releasing it soon using the RenPy engine. (The art has had a new coat of paint also.) I've had the over-explaining of visual elements pointed out to me a few times now, so I've been mindful to try and remove any unnecessary describing for this new version. I think I may has still left a teensy bit in though XD The story is written as a textual prose first, then I decided to translate it to a visual novel so I guess some residue of that is left over... I guess I'm new to this visual novel thing, and like you said, I should trust in my art telling some of the story for me!
I'm glad you took the time to read through it
It could be a number of issues.
The new version is being released as a RenPy downloadable for PC and Mac, so you can wait for that too :3